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zodd

Unit 'hit' animation

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Gday all,

Two questions:

1. Is it possible through scripting to remove the animation/effect when hit by a round (body shudder, weapon flies off target)

2. Assuming 1. is answered - Is it possible to re-enable this through scripting after it is disabled?

_x allowDamage false will still play the 'hit' effect.

---------- Post added at 06:41 PM ---------- Previous post was at 04:52 PM ----------

Bah wrong subforum - mods please delete - reposted to http://forums.bistudio.com/showthread.php?181862-Unit-hit-animation

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