alleycat 28 Posted August 4, 2014 1. I would like to know wether exporting animations (mainly hand poses) from .fbx into O2 works. I am using XSI so I can not relate to the 3DS MAX way of doing it but I assume the exporter would look similar in both programs. What settings does the export need to export a single frame animation? 2. Is there any way to manuall rotate bones in O2 or do you have to select selections and use the numerical input to totate? Share this post Link to post Share on other sites
alleycat 28 Posted August 6, 2014 This is what I have so far. Share this post Link to post Share on other sites