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exevankeko

How to Activate GameLogic calling an Trigger

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Hey guys how are you?

I'm using the SPAWN AI SCRIPT http://forums.bistudio.com/showthread.php?165089-AI-Spawn-Script-Pack

And I need to optimize my multiplayer mission ..

The Simple cache function that brings this script does not work me ..

Do I need to know how to activate a GameLogic calling a trigger.

try in various ways but does not work me.

My mission goes very slow, need to optimize

my gamelogic:

nul = [this,1,30,[true,false],[false,false,false],false,[8,0],[3,0],1,nil,nil,nil] execVM "LV\militarize.sqf";

---------- Post added at 23:39 ---------- Previous post was at 21:41 ----------

Somebody help me please.. my mission work in 20 fps.. very slow

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Can't you just run the code from the trigger?

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Can't you just run the code from the trigger?

Yes thanx man! I put this in On act :

nul = [logic1,1,30,[true,false],[false,false,false],false,[8,0],[3,0],1,nil,nil,nil] execVM "LV\militarize.sqf";

Edited by exevankeko

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