Yuval 29 Posted August 1, 2014 (edited) I am trying to edit a scope. I have a good model and it fits my gun perfectly. The problem is that when you aim down sights the view is not on the scope?! It's way above the scope and all I see is an open field instead of my scope reticle. What do I need to edit in order to fix that? P.S: I think it will help if I'll say the scope is 3d one. class optic_puscope: ItemCore { scope = 2; displayName = "PU Scope"; descriptionShort = "Russian Sniper Scope"; picture = "\A3\weapons_F_beta\Data\UI\gear_acco_MRCO_CA.paa"; model = "\m1\optic_puscope.p3d"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo: InventoryOpticsItem_Base_F { mass = 8; modelOptics = "-"; optics = 1; class OpticsModes { class PUs { cameraDir = ""; memoryPointCamera = "eye"; opticsID = 1; useModelOptics = 0; opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur1"}; opticsFlare = 1; OpticsDisablePeripherialVision = 0.67; opticsZoomMin = 0.18; opticsZoomMax = 0.18; opticsZoomInit = 0.18; visionMode[] = {}; discreteDistance[] = {100,200,300}; discreteDistanceInitIndex = 1; distanceZoomMin = 300; distanceZoomMax = 300; }; }; }; inertia = 0.1; }; Edited August 1, 2014 by Yuval Share this post Link to post Share on other sites
Yuval 29 Posted August 9, 2014 this is kinda important... please help Share this post Link to post Share on other sites
Yuval 29 Posted September 12, 2014 I still need help... Share this post Link to post Share on other sites
GTR11101 10 Posted September 12, 2014 memoryPointCamera = "eye"; Have you checked selection "eye"'s position in Memory LOD of your .p3d file? Share this post Link to post Share on other sites
Yuval 29 Posted September 12, 2014 Have you checked selection "eye"'s position in Memory LOD of your .p3d file? The p3d is not mine. I only have the odol version, is there a way to set the camera point manually? Share this post Link to post Share on other sites