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=101AD=Richard

Sign Images

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So the signs that were used in arma2 that you could put your images onto no longer work?

Refrence

https://community.bistudio.com/wiki/File:Arma3_CfgVehicles_Sign_F.jpg

I saw you can attach a object to them but that gives you a box of 1m and that distorts it. I want the whole sign to have the image like it did in arma 2

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You should only have to put this in the init field of the sign, and obviously "picture.paa" is the name and file type of the picture you would like to display on the sign:

this setObjectTexture [0,"picture.paa"];

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