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Polygon

A FAQ for terrain development?

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How about a complete FAQ that answer most of the basic questions (f.e., max amount of game objects in a single map, max map's size, framerate changes on map's scale, etc.)?

If anyone's makes one, mods can stick it to avoid unneeded bargain of questions in the future.

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Much of the stuff from ArmA 2 still applies even though terrain builder is now what bis supplies as terrain editor for ArmA 3. There is not much info on PMC Editing Wiki: ArmA 3 - Terrain area but combined with the info from ArmA 2 areas, its plenty. More will follow of course.

If you have any specific questions, feel free to post in our forums and I'll do my best to get helpful info added.

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