sceneryexplosion 10 Posted July 20, 2014 I have just started working with a map. 10240x10240 m. 2048x2048 cell size = 5. This is the first map I am doing and I am trying to learn terrainbuilder. I get a weird satmap glitch at faraway distances. if i zoom in it gets better. Anyone that knows of a solution? http://i.imgur.com/8qoG9Bc.jpg (153 kB) http://i.imgur.com/5wyocO0.jpg (268 kB) Share this post Link to post Share on other sites
jens198 0 Posted July 20, 2014 What is your value for the Texture Layer (size in m)? You can see that in the properties of your main mapframe under "Samplers". Jens Share this post Link to post Share on other sites
sceneryexplosion 10 Posted July 20, 2014 (edited) Currently it is 80x80, but i have tried with 40x40 before Edited July 20, 2014 by SceneryExplosion Share this post Link to post Share on other sites
jens198 0 Posted July 20, 2014 I had this before and use the rule "the nearest value possible to 40.00 but not 40.00 exactly". If you're desperate you might give it a try. Jens Share this post Link to post Share on other sites
schultzit 65 Posted July 20, 2014 Set sat surface mask tiles to 2048 x 2048, regen layers and retry! Share this post Link to post Share on other sites
sceneryexplosion 10 Posted July 21, 2014 Set sat surface mask tiles to 2048 x 2048, regen layers and retry! Worked perfectly! Thank you both for the help :) Share this post Link to post Share on other sites