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thmoxy

How to make walls spawn straight while in 3d editor?

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As the title states, I'm having trouble figuring out how to make walls stay in a straight line in the preview. I have tried "this setVectorUp [0,0,1]"; and other init commands; but none seem to keep it there after saving or loading into mission file.

Thanks!

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having the same problem. But when i put

this setVectorUp [0,0,1]

to objects init, then save it, and then use dinO GRABER and save it again, everithing is good. even after i port the things to mission made in 2d editor.

Edited by Mirek

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