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vindaboner

Headless client spawned AI are UBER. How to adjust skill/precision

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Hi guys,

I'm stumped and haven't found an existing solution so asking here.

For headless client spawned AI, what profile file does it reference for the 'skillEnemy=' and 'precisionEnemy=' variables?

My config is: Game and ded server run on box 1, HC on box 2, in server config box 2's IP is listed under 'localhost' for unlimited bandwidth. Scripts/spawn etc run correctly.

HC is started from Arma 2 Launcher. The game does read the profile on the HC box, but doesn't appear to acknowledge the skill/precision values. The HC is a civilian that spawns OPFOR only. Thinking as it's a civ it might be a problem some how? Tried also setting friendly skill/precision but to no avail. Server spawned AI read the server profile correctly.

My group is all for a challenge but being sniped by a Bison carrier at 300m in the woods is something else.

What am I missing or have overlooked?

Many thanks for looking!

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