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Chairborne

Texture giving weird green effect

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I'm working on a model and i can't figure out why this problem occurs:

2txm.png

There is some weird green "reflection" that shouldn't be there, and it's the first time this has happened to me.

I checked the face properties but there doesn't seem to be anything out of place.

I tried reimporting the fbx files multiple times, change textures (even with one completely black), remove shadows, nothing seems to fix the issue.

The weird green effect is still there.

What am i doing wrong?

some more info: i currently have not created the RVMATs yet, i tried with a simplified version from the BIS nvg and the problem is still there.

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Solved, looks like the game doesn't like very much black textures lol.

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