scorch_052 127 Posted May 27, 2014 (edited) Nomex Coveralls Expanded By Scorch052Description Nomex Coveralls Expanded takes the original Nomex Coveralls mod created by cinco and expands it by progressively adding things to it. The initial release, titled 1.2 for continuity's sake with the original mod, adds hiddenselections support and a multitude of new textures. As the mod is updated, more and more features will be provided, such as custom vests, modified versions, and custom textures. Credits cinco - Creating the original mod and providing the unbinarized filesFoxhound - Clarifying a few things for me regarding the contentghos7bear (reddit) - Providing assistance in setting up the model with hiddenselectionsBohemia Interactive - Providing a platform and tools to allow us to mod the game as we please.Images Changelog1.2-Added hiddenselections allowing for easy retexturing (Selection 0 = Coveralls ; Selection 1 = Gloves)-Added Olive and Black variants of Coveralls-Added Tan, Black, and Mechanix variants of Gloves Classnames [size=3] nomex_tan - Tan Nomex Coveralls nomex_olive - Olive Nomex Coveralls nomex_black - Black Nomex Coveralls player setobjecttextureglobal [1, "coverall\data\gloves_mechanix_co.paa"]; - Change gloves to Mechanix[/size] [size=3]player setobjecttextureglobal [1, "coverall\data\gloves_green_co.paa"]; - Change gloves to Green player setobjecttextureglobal [1, "coverall\data\gloves_tan_co.paa"]; - Change gloves to Tan player setobjecttextureglobal [1, "coverall\data\gloves_black_co.paa"]; - Change gloves to Black[/size] DOWNLOAD Edited May 28, 2014 by Scorch_052 Better Pictures Share this post Link to post Share on other sites
Guest Posted May 28, 2014 Release frontpaged on the Armaholic homepage. Nomex Coveralls Expanded v1.2 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
vagrantauthor 174 Posted May 29, 2014 This looks really nice. I'm glad to see an expansion of the coveralls. Do you have any plans for adding kneepads, rolled sleeves, or other things to the uniform, itself? Share this post Link to post Share on other sites
scorch_052 127 Posted May 29, 2014 This looks really nice. I'm glad to see an expansion of the coveralls. Do you have any plans for adding kneepads, rolled sleeves, or other things to the uniform, itself? Maybe. I'm pretty new to modelling and using Object Builder. I think, for starters, I'll try making a version without gloves and move on from there. Share this post Link to post Share on other sites
Winters12 10 Posted August 23, 2014 Good work Hudson, this makes Holt proud Share this post Link to post Share on other sites
Unchained 12 Posted November 28, 2015 Hello Scorch, can I get permission to use this addon in my mod? If so, please contact me so we can discuss further stuff about it Share this post Link to post Share on other sites