bluedrake42 10 Posted May 15, 2014 So I've been trying to make an AAS mission using the sector control modules in ArmA 3... and I feel like its possible. If I can only set the Opfor/Blufor side game logic existence per each sector as dependent on the controlling party of the previous sector... it could work. The only problem... is that I'm a noob editor =/ Can anyone help me finish fleshing out this idea? Share this post Link to post Share on other sites