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bluedrake42

AAS Sector Control

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So I've been trying to make an AAS mission using the sector control modules in ArmA 3... and I feel like its possible.

If I can only set the Opfor/Blufor side game logic existence per each sector as dependent on the controlling party of the previous sector... it could work.

The only problem... is that I'm a noob editor =/

Can anyone help me finish fleshing out this idea?

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