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Icaruk

How to make a guided missile to come from X direction and hit a helicpter?

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I want to make the following scene:

You are on a helicopter, you hear the lock alarm then you see a missile coming to your face, then explodes.

Any ideas?

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Description:

Neutralize an object by intrinsic means

- soldiers are blowed up by mine

- vehicles are shelled by artillery

- air units are hit by AA missile

- underwater units are simply killed

Parameter(s):

0: OBJECT

Aka, you use it as such: [unit you want killed] call bis_fnc_neutralizeUnit;

edit: for future use, you can view functions in the editor. There's a functions viewer button up at the top

Edited by SilentSpike

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Aka, you use it as such: [unit you want killed] call bis_fnc_neutralizeUnit;

edit: for future use, you can view functions in the editor. There's a functions viewer button up at the top

Thanks, it worked! I'll take a look to the function viewer ^^

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