thetrooper 10 Posted May 5, 2014 Hi all, I've got a spawned waypoint for a jet I've spawned. It doesn't like to keep the height I set is as. It decides to take a nose dive to a lower altitude. man1wp = man1Grp addWaypoint [markerPos "wp1", 1]; [aacGrp, 1] setWPPos markerPos "man1wp"; [aacGrp, 1] setWaypointSpeed "LIMITED"; [aacGrp, 1] setWaypointBehaviour "SAFE"; [aacGrp, 1] setWaypointFormation "COLUMN"; [aacGrp, 1] setWaypointType "MOVE"; Is there anyway I can set a heit in the waypoint? Also if I can add a height to the waypoint for player will the waypoint show up at that hight? Share this post Link to post Share on other sites
champ-1 40 Posted May 5, 2014 You have been told couple times to use flyInHeight. Waypoints don't control height. https://community.bistudio.com/wiki/Mission_Editor:_Waypoints#Height https://community.bistudio.com/wiki/Category:Command_Group:_Waypoints Share this post Link to post Share on other sites