pipyn1970 19 Posted May 3, 2014 Hi guys, is it possible to replicate a B-1 dropping two 2000lb bombs on an area of the map using a radio trigger or something? I would like to set up a radio conversation with a fake B-1 pilot so I can tell him where I want the bombs dropped. Then after a short delay I would like to hear the bombs falling followed by them exploding where I want them to. Any ideas on the best way to do this would be great thanks folks. The reason I would prefer a fake B-1 bommbing is as the plane flys to high we wouldn’t really see him & so I think it’s a waste to place it in the editor. Thanks guys Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted May 3, 2014 You could take a look at my carpet bombing script for that, it's in my signature. I'm currently trying to implement bomb falling sounds to it ;) Share this post Link to post Share on other sites
pipyn1970 19 Posted May 3, 2014 Thanks grumpy mate, but this is what i want in game: Im pinned down, I enter a trigger where a radio message will tell me I have a B - on station & he's requesting targets. Once the radio message has played out i want to hear the two 2000lb bombs falling & then hitting the target (maybe a tree line or a compound). Targets will have to be made in the editor. What I wanted help with is everything apart from the radio message. The bombs can't fall randomly, so I'm sure carpet bombing won't help I this case mate. I need the bombs to drop onto the target area a couple of seconds after the radio message has stopped & I need the sound of the bombs falling. Thanks grumpy for replying Share this post Link to post Share on other sites