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Waltsu

Unable to get my terrain work ingame

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I have been using TB for a while now, and still i have problems getting my map work ingame. I followed Jakerods tutorial

and i rechecked all the paths for .rvmats .cpps and .hpps. Bulldozer works great and it shows textures and heightmap properly.

TB Mapframe properties:

Heightmap:

Grid Size 2048x2048

Cell size 3

Satellite/Surface source images:

Size 6144x6144

Res 1.0

Satelite/surface mask tiles:

Size 512x512

Desired overlap 16

Texture layer:

48x48

Below you can see pastebin links to my configs

config.cpp

http://pastebin.com/vR0TDdvZ

Addonbuilder log

http://pastebin.com/WhLutpAn

cfgSurfaces.hpp

http://pastebin.com/CAQ70MPa

abc_sampleMap_grass_green.rvmat

http://pastebin.com/qBrUUp77

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hi waltsu

couple of questions. how did you unpack all the game data onto (hopefully your p drive)?

did you use arma3p?

Just looking at the main config and everything looks ok except for the grid size.

class Grid: Grid
 {
  offsetX = 0;
  offsetY =[color="#FF0000"] 5120;[/color]  <---- this should be the size of your terrain. in your case 2048*3 so 6144
class Zoom1
  {
   zoomMax = 0.15;
   format = "XY";
   formatX = "000";
   formatY = "000";
   stepX = 100;

so heres what I would do.if you didn't use arma3p or u did..rerun that. as it looks like from the binlog you may have a faulty game unpacking on your p drive

also an excellent program to grab would be pboproject by mikero...its far better than addon builder and will not allow you to pack a pbo if there is absolutely any faults, saving you some hair and a forehead :)

grab that from here if you wish (and I highly recommend)

https://dev.withsix.com/projects/mikero-pbodll/files

you may need some other files provided you don't already have them installed like derap, depbo, and makepbo.

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Additionally, I'd DEactivate "Outside Terrain" in your config for now...

enableTerrainSynth = 0;

Outside terrain tech seems to be semi-borked at the moment and occasionally causes freezes or crashes... Though, of course - at the moment - it looks like you're not getting that far anyway, so I'd definitely follow M1lkm8n's advice and run Mikero's Arma3P on your P:\ drive, plus consider using Mikero's PbpProject packer as well - it's particularly well-suited for terrain packing and is pretty forthcoming about any error details it encounters during the packing process...

B

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Ok I see the problem.

Get rid of the config folder and leave the configs in the walts_sukeva folder.

Class cfgpatches must be the same name as your folder. So when you drop them in a config folder it will not work.

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Ok I see the problem.

Get rid of the config folder and leave the configs in the walts_sukeva folder.

Class cfgpatches must be the same name as your folder. So when you drop them in a config folder it will not work.

Thank you both!

2EED2D9C985C851D3F0E367B76BA13C59534428A

Edited by Waltsu

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