cheesus182 10 Posted May 1, 2014 Hey guys, I´ve got a bit of a weird problem which I don´t understand why it won´t work even though it should be so so simple. I want to make on of my AI units play the following animation: "acts_PointingLeftUnarmed" I called my unit "OF" I gave it a move waypoint a few meters infront of it and put this in the On Act line: OF playmove "acts_PointingLeftUnarmed"; OF disableAI "ANIM" It does not play the animation. It does make him move forward and raise is weapon but does not play the animation. What am I doing wrong? I really don´t get it? Share this post Link to post Share on other sites
IT07 10 Posted May 2, 2014 have you tried switchMove? Share this post Link to post Share on other sites
cheesus182 10 Posted May 2, 2014 Yeah but im not entirely sure im using switchMove right and can´t find much info on it. Could you explain how to use switchMove properly? Share this post Link to post Share on other sites