granQ 293 Posted April 27, 2014 When I import my arma2 island I get everything in basicly "nature, objects roads", but it would be very nice to make new libraries like Objects - Military, Objects - Houses. I was hoping a simple drag and drop would work, but haven't found an easy solution yet. I know there is under tools a replacement but it requires too many steps. Any ideas? Share this post Link to post Share on other sites
luki 53 Posted April 27, 2014 (edited) Create new object layers, cut and copy the wanted objs to the new layer? Easy solution where you have the controll over all the objs at least i would do it like this. I dont know if theres alredy a script for creating tml librarys out of classnames, i remember we had such one when working with 3de. Or split them with the export function. Edited April 27, 2014 by Atsche Share this post Link to post Share on other sites
bushlurker 46 Posted April 27, 2014 When I import my arma2 island I get everything in basicly "nature, objects roads", but it would be very nice to make new libraries like Objects - Military, Objects - Houses. you've just got the "circles" and "squares" and "roads" categories and you want stuff laid out more logically in categories in the Template Library? Remember that with V4 "export/import" files each line is simply an "objectname" plus its positional data, etc - no "path to object"... TB doesn't care where the object is - when it's importing it's just looking for that objectname... So - you could... "export all objects" to file - delete all objects in the project - delete all template library categories... Create all your new Template library categories - making sure all objects you need are included Import objects again... You'll still have only one or two object "Layers" (one for each import file you used), but as each object is read off the import file list, as long as TB finds it in a Template Library somewhere, it'll assume thats the correct model and use it.... B Share this post Link to post Share on other sites