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Docattak

Collecting & Giving Evidence/Objects

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I've looked everywhere for info on this, including the excellent link below :

http://forums.bistudio.com/showthread.php?78235-How-to-get-an-Evidence-file&highlight=evidence

I am trying to do several different things, solutions/ideas for any of them would be welcome:

[1]

- the Player picks up evidence/object and puts it in his bag

- the evidence/object is no longer visible

- the player later passes the evidence/object to an AI

- after certain circumstances have occured the evidence/object disappears from the game altogether

e.g. policeman finds and bags evidence, gives it to forensics guys to examine, later gets a report (evidence/object no longer needed physically in game) - I can do all of the programming stuff, it's the handling of the evidence that is the problem.

[2]

- the same as the above except both the policeman and the forensics guy are AI

I'll leave [3] and [4] for now, help with the above might solve them as well and it keeps this post simpler.

Many thanks

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