thdman1511 4 Posted April 18, 2014 I have been playing around with Zeus Module to become familiar with it through Arma 3 Editor, I would place a unit on the map and syn the Zeus Game Master Module to it. Then I would preview it. while in the Zeus editor, I was trying to place a house on the map so that the grass would not show through the floor. However everytime I went to adjust the high using LALT it just seem to snap to a position, instead of allowing me to adjust the height of the building. So when I go to adjust the height, I end up with a large number of stairs leading up to the door of the house instead of a couple of steps. Is it possible to make fine adjustments when placing object on the map, or is the placement like a snap to grid action. Would appreciate some advise on this please. Share this post Link to post Share on other sites
holo89 10 Posted April 21, 2014 maybe I could help by telling you there is a grass cutter object, if I remember well, in the helper objects. otherwise, for fine placement idk. Share this post Link to post Share on other sites