Bones. 10 Posted April 11, 2014 I'm in the mission editor and I have 3 units, I want them to spawn with certain weapons so I enter this into each init: removeallweapons this; this addweapon "G36_C_SD_Eotech"; this addmagazine "30Rnd_556x45_G36SD"; however when I preview the mission, only 1 on the units spawn with the weapons I want (most of the time) and the other 2 keeps spawning with variations of AK's. what am I doing wrong? Share this post Link to post Share on other sites
Mirek 166 Posted April 11, 2014 removeallweapons this; this addweapon "G36_C_SD_Eotech"; this addmagazine "30Rnd_556x45_G36SD"; Looks correct for me, escept i would use the right capitals: remove[color="#FF0000"]A[/color]ll[color="#FF0000"]W[/color]eapons But still your way it should probably also work without problems. Are You sure that you put this to all the units init fields? Share this post Link to post Share on other sites