Vasilyevich 20 Posted April 10, 2014 (edited) COOP 08 Operation_Tornado A Blackfoot was shoot down near Tottah. You are the nearest in the area, get to the crash site ASAP! see if someone survived the landing, destroy the AA and wait for reinforcements. Mission start is shortly before sundawn in the outskirts of Tottah. Watch for Mines and IEDs. - Hi there, this mission was made mainly for playing with a clan/group so don't expect to play it solo or without coordination. And please, don't use 3rd person... If you make a video from a playthrough please send me a link. Feedback is also highly appreciated. Reviving: i implemented a modified version of Farooq's Revive, everyone can revive with a FirstAidKit(once per kit) and with MediKit(unlimited). This mission features Mag Repack, access it by pressing CTRL + R Requirements: ArmA 3 Map Pack or All in Arma ArmA 3 Additional Pack Arma3 - AGGRESSORS NATO and Russian Weapons USSOCOM 75th Rangers F.A.T.A. and replace the fata.pbo with the "Arma3 AIA compatible version" you can download it under "Arma 3 / AiA version" Recommended: Community Base addons A3 Task Force Arrowhead Radio JSRS2 Sound Mod Simple weapon resting ShackTac Fireteam HUD Changelog: v1.1 - Players can now attach chemlights to their uniforms (red and blue for different fireteams) - Added streetlights to Tottah - Added some burning barrels - Fixed a trigger bug - Implemented a hint for better task understanding - Some new hostiles added - Placement fails fixed - Mission start is now 20minutes later so chemlights get rendered - Script improvements - You can jump by double tapping "c" - Implemented Mag Repack access it by pressing CTRL + R Credits and Thanks: Special thanks to Evilhardt, K3nny, Nucu, diwako and Armaholic. See also: COOP 06 Operation_NewSun COOP 06 Operation_Starlight COOP 06 Operation_Blackout COOP 02 Operation_Wirecut Edited April 15, 2014 by Vasilyevich Share this post Link to post Share on other sites
Vasilyevich 20 Posted April 15, 2014 (edited) v1.1 Changelog: - Players can now attach chemlights to their uniforms (red and blue for different fireteams) - Added streetlights to Tottah - Added some burning barrels - Fixed a trigger bug - Implemented a hint for better task understanding - Some new hostiles added - Placement fails fixed - Mission start is now 20minutes later so chemlights get rendered - Script improvements - You can jump by double tapping "c" - Implemented Mag Repack, access it by pressing CTRL + R Edited April 15, 2014 by Vasilyevich Share this post Link to post Share on other sites