dealman 21 Posted April 3, 2014 Ever since ArmA 2, wheeled vehicles have been having great issues in terms of damage done when colliding with objects - or other vehicles. Most of the time I just avoid wheeled vehicles in ArmA entirely because they are outright broken because of the way this damage model works. And BIS shows no signs whatsoever to ever do anything about it. For example, take a wheeled vehicle of your choice - for example the small truck. Hit a wooden fence at low speeds, it's all fine. Fence falls over and truck keeps on going. Then try hitting a wooden fence at 70km/h+. Enjoy your truck losing both its front wheels and then blowing up. This mechanic is by far the most broken mechanic of ArmA and always has been, why it has not yet been fixed is beyond me. In fact, wheeled vehicles in general needs a overhaul - especially in ArmA 3. Never have I found vehicles being so awkward to drive. And to me, they play a much bigger role now than they did previously in ArmA 2. Share this post Link to post Share on other sites
Nicholas 5 Posted April 3, 2014 There have been plenty of threads about this and I'm almost positive that the developers are 100% aware of it. http://forums.bistudio.com/showthread.php?175418-SUVs-are-STUPID-fragile I assume that you did not search before posting? And no, I don't count the little search results that pop up when you're typing the thread title. Share this post Link to post Share on other sites