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Config.cpp MEDIKIT et TOOLKIT

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My B_Medic_F and Repair Soldier can't heal and repair with my config.cpp

Anyone can help me ?

class CfgPatches
{
class GTONX 
{
	units[] = {};
	weapons[] = {};
	requiredVersion = 1.0;
	requiredAddons[] = {"A3_weapons_F","A3_Characters_F_BLUFOR"};
};
};
class UniformSlotInfo
{
slotType = 0;
linkProxy = "-";
};
class CfgFactionClasses
{
class GTONX_units
{
	displayName = "=GT.ONX=";
	icon = "\GTONX\data\UI\mod.paa";
	priority = 2;
	side = 1;
};
};
class CfgVehicleClasses
{
class GTONX_units
{
	displayName = "=GT.ONX=";
};
};
class CfgVehicles
{
class ReammoBox;
class B_medic_F;
class Medic_Urbain: B_medic_F
{
	scope = 2;
	displayName = "Medic Urbain";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "CombatUniform_GTONX_Urban";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_Tactical_Clear","GTONX_Paramedic_Cap","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_Tactical_Clear","GTONX_Paramedic_Cap","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "superxavi_urban_backpack";
};
class Medic_Nature: B_medic_F
{
	scope = 2;
	displayName = "Medic Nature";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "CombatUniform_GTONX_Wood";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\wood_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m_des","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"hk_gtonx_m_des","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417_DES","muzzle_snds_acp","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417_DES","muzzle_snds_acp","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"rpima_goggle_black","ATHhelm_Balaclava2","wood_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"rpima_goggle_black","ATHhelm_Balaclava2","wood_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "superxavi_wood_backpack";
};
class Medic_Civil: B_medic_F
{
	scope = 2;
	displayName = "Medic Civil";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "U_PMC_WTShirt_DJeans";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_Tactical_Clear","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_Tactical_Clear","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "superxavi_urban_Backpack";
};
class Medic_Marine: B_medic_F
{
	scope = 2;
	displayName = "Medic Marine";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "U_B_Wetsuit";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","NVgoggles"};
       magazines[] = {"SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_B_Diving","V_RebreatherB","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_B_Diving","V_RebreatherB","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "superxavi_urban_Backpack";
};
class B_soldier_repair_F;
class Reparateur_Urbain: B_soldier_repair_F
{
	scope = 2;
	displayName = "Reparateur Urbain";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	engineer = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "CombatUniform_GTONX_Urban";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_Tactical_Clear","urban_gtonx_cappatrol","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_Tactical_Clear","urban_gtonx_cappatrol","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Jerem_Urban_Backpack";
};
class Reparateur_Nature: B_soldier_repair_F
{
	scope = 2;
	displayName = "Reparateur Nature";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	engineer = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "CombatUniform_GTONX_Wood";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\wood_gtonx_uniform.paa"};
	weapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"rpima_goggle_black","ATHhelm_Balaclava2","wood_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"rpima_goggle_black","ATHhelm_Balaclava2","wood_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Jerem_Wood_Backpack";
};
class Reparateur_Civil: B_soldier_repair_F
{
	scope = 2;
	displayName = "Reparateur Civil";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	engineer = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "U_PMC_CombatUniformRS_BSSPBB";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_Tactical_Clear","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_Tactical_Clear","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Jerem_Urban_Backpack";
};
class Reparateur_Marine: B_soldier_repair_F
{
	scope = 2;
	displayName = "Reparateur Marine";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	engineer = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "U_B_Wetsuit";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"minimi_gtonx","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","R3F_100Rnd_762x51_MINIMI","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_B_Diving","V_RebreatherB","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_B_Diving","V_RebreatherB","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Jerem_Urban_Backpack";
};
class Infirmier_Urbain: B_medic_F
{
	scope = 2;
	displayName = "Infirmier Urbain";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "CombatUniform_GTONX_Urban";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","R3F_STINGER","Throw"};
       respawnWeapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","R3F_STINGER","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_STINGER_mag","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_STINGER_mag","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_Tactical_Clear","GTONX_Paramedic_Cap","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_Tactical_Clear","GTONX_Paramedic_Cap","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Epouvanteur_Urban_Backpack";
};
class Infirmier_Nature: B_medic_F
{
	scope = 2;
	displayName = "Infirmier Nature";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "CombatUniform_GTONX_Wood";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\wood_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m_des","put","Binocular","pistolet_gtonx","R3F_STINGER","Throw"};
       respawnWeapons[] = {"hk_gtonx_m_des","put","Binocular","pistolet_gtonx","R3F_STINGER","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417_DES","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417_DES","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_STINGER_mag","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_STINGER_mag","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"rpima_goggle_black","ATHhelm_Balaclava2","wood_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"rpima_goggle_black","ATHhelm_Balaclava2","wood_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Epouvanteur_Wood_Backpack";
};
class Infirmier_Civil: B_medic_F
{
	scope = 2;
	displayName = "Infirmier Civil";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "U_PMC_WTShirt_DJeans";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"GTONX_Tactic_Cap","G_Tactical_Clear","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"GTONX_Tactic_Cap","G_Tactical_Clear","Urban_GTONX_Vests","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Epouvanteur_Urban_Backpack";
};
class Infirmier_Marine: B_medic_F
{
	scope = 2;
	displayName = "Infirmier Marine";
	vehicleClass = "GTONX_units";
	Faction = "GTONX_units";
	attendant = 1;
	Cancarrybackpack = 1;
	uniformAccessories[] = {};
	nakedUniform = "U_BasicBody";
	uniformClass = "U_B_Wetsuit";
	model = "\A3\characters_F\BLUFOR\b_soldier_01.p3d";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"GTONX\data\urban_gtonx_uniform.paa"};
	weapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
       respawnWeapons[] = {"hk_gtonx_m","put","Binocular","pistolet_gtonx","Throw"};
	Items[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       RespawnItems[] = {"R3F_SILENCIEUX_HK417","muzzle_snds_acp","FirstAidKit","NVgoggles"};
       magazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
       respawnMagazines[] = {"SUPER_flash","SUPER_flash","SUPER_flash","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_HK417","R3F_20Rnd_762x51_TRACER_HK417","R3F_20Rnd_762x51_TRACER_HK417","11Rnd_45ACP_mag","11Rnd_45ACP_mag"};
	linkedItems[] = {"G_B_Diving","V_RebreatherB","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	respawnLinkedItems[] = {"G_B_Diving","V_RebreatherB","ItemCompass","ItemMap","ACRE_PRC343","ItemWatch"};
	backpack = "Epouvanteur_Urban_Backpack";
};
class Bag_Base_GTONX: ReammoBox
{
	scope = 1;
	class TransportMagazines{};
	class TransportWeapons{};
	isbackpack = 1;
	reversed = 1;
	mapSize = 2;
	vehicleClass = "Backpacks";
	allowedSlots[] = {901};
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "BackPack";
	picture = "\A3\Weapons_F\Ammoboxes\Bags\data\ui\backpack_CA.paa";
	icon = "iconBackpack";
	transportMaxWeapons = 2;
	transportMaxMagazines = 20;
	class DestructionEffects{};
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"\GTONX\data\esro_wood_backpack.paa"};
	maximumLoad = 0;
};
class Jerem_Urban_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Urbain Jerem";
	hiddenSelectionsTextures[] = {"\GTONX\data\jerem_urban_backpack.paa"};
	picture = "\GTONX\data\UI\icon_urban_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
	class TransportWeapons
	{
		class _xx_toolkit
		{
			Weapon = "toolkit";
			count = 1;
		};
	};
	class TransportMagazines
	{
		class _xx_R3F_100Rnd_762x51_MINIMI
		{
			magazine = "R3F_100Rnd_762x51_MINIMI";
			count = 4;
		};
	};
};
class Jerem_Wood_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Bois Jerem";
	hiddenSelectionsTextures[] = {"\GTONX\data\jerem_wood_backpack.paa"};
	picture = "\GTONX\data\UI\icon_wood_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
	class TransportWeapons
	{
		class _xx_toolkit
		{
			Weapon = "toolkit";
			count = 1;
		};
	};
	class TransportMagazines
	{
		class _xx_R3F_100Rnd_762x51_MINIMI
		{
			magazine = "R3F_100Rnd_762x51_MINIMI";
			count = 4;
		};
	};
};
class Superxavi_Urban_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Urbain SuperXavi";
	hiddenSelectionsTextures[] = {"\GTONX\data\superxavi_urban_backpack.paa"};
	picture = "\GTONX\data\UI\icon_urban_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
	class TransportWeapons
	{
		class _xx_medikit
		{
			Weapon = "medikit";
			count = 1;
		};
	};
	class TransportMagazines
	{
		class _xx_R3F_20Rnd_762x51_HK417
		{
			magazine = "R3F_20Rnd_762x51_HK417";
			count = 8;
		};
	};
};
class Superxavi_Wood_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Bois SuperXavi";
	hiddenSelectionsTextures[] = {"\GTONX\data\superxavi_wood_backpack.paa"};
	picture = "\GTONX\data\UI\icon_wood_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
	class TransportWeapons
	{
		class _xx_medikit
		{
			Weapon = "medikit";
			count = 1;
		};
	};
	class TransportMagazines
	{
		class _xx_R3F_20Rnd_762x51_HK417
		{
			magazine = "R3F_20Rnd_762x51_HK417";
			count = 8;
		};
	};
};
class Epouvanteur_Urban_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Urbain Epouvanteur";
	hiddenSelectionsTextures[] = {"\GTONX\data\epouvanteur_urban_backpack.paa"};
	picture = "\GTONX\data\UI\icon_urban_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
	class TransportWeapons
	{
		class _xx_medikit
		{
			Weapon = "medikit";
			count = 1;
		};
	};
	class TransportMagazines
	{
		class _xx_R3F_STINGER_mag
		{
			magazine = "R3F_STINGER_mag";
			count = 2;
		};
	};
};
class Epouvanteur_Wood_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Bois Epouvanteur";
	hiddenSelectionsTextures[] = {"\GTONX\data\epouvanteur_wood_backpack.paa"};
	picture = "\GTONX\data\UI\icon_wood_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
	class TransportWeapons
	{
		class _xx_medikit
		{
			Weapon = "medikit";
			count = 1;
		};
	};
	class TransportMagazines
	{
		class _xx_R3F_STINGER_mag
		{
			magazine = "R3F_STINGER_mag";
			count = 2;
		};
	};
};
class Base_Urban_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Urbain Base";
	hiddenSelectionsTextures[] = {"\GTONX\data\base_urban_backpack.paa"};
	picture = "\GTONX\data\UI\icon_urban_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
};
class Base_Wood_Backpack: Bag_Base_GTONX
{
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Small";
	displayName = "Sac Bois Base";
	hiddenSelectionsTextures[] = {"\GTONX\data\base_wood_backpack.paa"};
	picture = "\GTONX\data\UI\icon_wood_gtonx_backpack.paa";
	maximumLoad = 500;
	mass = 40;
};
};
class cfgWeapons
{
class Uniform_Base;
class UniformItem;
   class ItemCore;
class ItemInfo;
class HeadgearItem;
class H_HelmetB;
class Vest_NoCamo_Base;	
class VestItem;

class R3F_Minimi_762_HG;	

class minimi_gtonx : R3F_Minimi_762_HG {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_FELIN;
			slot = "CowsSlot";
		};
	};
};
class R3F_HK417M_HG_DES;	

class hk_gtonx_m_des : R3F_HK417M_HG_DES {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_J4_DES;
			slot = "CowsSlot";
		};

		class LinkedItemsAcc {
			slot = "PointerSlot";
			item = R3F_POINTEUR_SURB_DES;
		};
	};
};
class R3F_HK417M_HG;	

class hk_gtonx_m : R3F_HK417M_HG {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_J4;
			slot = "CowsSlot";
		};

		class LinkedItemsAcc {
			slot = "PointerSlot";
			item = R3F_POINTEUR_SURB;
		};
	};
};
class R3F_HK417S_HG_DES;	

class hk_gtonx_s_des : R3F_HK417S_HG_DES {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_AIMPOINT_DES;
			slot = "CowsSlot";
		};

		class LinkedItemsAcc {
			slot = "PointerSlot";
			item = R3F_POINTEUR_SURB_DES;
		};
	};
};
class R3F_HK417S_HG;	

class hk_gtonx_s : R3F_HK417S_HG {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_AIMPOINT;
			slot = "CowsSlot";
		};

		class LinkedItemsAcc {
			slot = "PointerSlot";
			item = R3F_POINTEUR_SURB;
		};
	};
};
class R3F_HK417L_DES;	

class hk_gtonx_l_des : R3F_HK417L_DES {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_J8_DES;
			slot = "CowsSlot";
		};

		class LinkedItemsAcc {
			slot = "PointerSlot";
			item = R3F_POINTEUR_SURB_DES;
		};
	};
};
class R3F_HK417L;	

class hk_gtonx_l : R3F_HK417L {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_J8;
			slot = "CowsSlot";
		};

		class LinkedItemsAcc {
			slot = "PointerSlot";
			item = R3F_POINTEUR_SURB;
		};
	};
};
class R3F_FRF2;	

class frf2_gtonx : R3F_FRF2 {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_ZEISS;
			slot = "CowsSlot";
		};
	};
};
class R3F_FRF2_DES;	

class frf2_gtonx_des : R3F_FRF2_DES {
	class LinkedItems {
		class LinkedItemsOptic {
			item = R3F_ZEISS_DES;
			slot = "CowsSlot";
		};
	};
};
class hgun_Pistol_heavy_01_F;	

class pistolet_gtonx : hgun_Pistol_heavy_01_F {
	class LinkedItems {
		class LinkedItemsOptic {
			item = optic_MRD;
			slot = "CowsSlot";
		};
	};
};
class CombatUniform_GTONX_Urban : Uniform_Base
{
	scope = 2;
	displayName = "Treillis Urbain GTONX";
	picture = "\GTONX\data\UI\icon_urban_gtonx_uniform.paa";
	model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
	class ItemInfo : UniformItem
	{
		uniformModel = "-";
		uniformClass = "Forban_Urbain";
		containerClass = "Supply50";
		mass = 50;
	};
};
class CombatUniform_GTONX_Wood : Uniform_Base
{
	scope = 2;
	displayName = "Treillis Bois GTONX";
	picture = "\GTONX\data\UI\icon_wood_gtonx_uniform.paa";
	model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
	class ItemInfo : UniformItem
	{
		uniformModel = "-";
		uniformClass = "Forban_Nature";
		containerClass = "Supply50";
		mass = 50;
	};
};
class Urban_GTONX_Vests: Vest_NoCamo_Base
{
	scope = 2;
	displayName = "Gilet Urbain GTONX";
	picture = "\GTONX\data\UI\icon_urban_gtonx_vests.paa";
	model = "\A3\Characters_F\BLUFOR\equip_b_vest02";
	hiddenSelections[] = {"camo"};
	hiddenSelectionsTextures[] = {"\GTONX\data\urban_gtonx_vests.paa"};
	class ItemInfo: VestItem
	{
		uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest02";
		containerClass = "Supply200";
		mass = 50;
		armor = "5*0.5";
		passThrough = 0.7;
		hiddenSelections[] = {"camo"};
	};
};
class Wood_GTONX_Vests: Vest_NoCamo_Base
{
	scope = 2;
	displayName = "Gilet Bois GTONX";
	picture = "\GTONX\data\UI\icon_wood_gtonx_vests.paa";
	model = "\A3\Characters_F\BLUFOR\equip_b_vest02";
	hiddenSelections[] = {"camo"};
	hiddenSelectionsTextures[] = {"\GTONX\data\wood_gtonx_vests.paa"};
	class ItemInfo: VestItem
	{
		uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest02";
		containerClass = "Supply200";
		mass = 50;
		armor = "5*0.5";
		passThrough = 0.7;
		hiddenSelections[] = {"camo"};
	};
};
};

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Don't know if this can help or I'm late but try adding _generalMacro = "B_medic_F"; inside your medic classes

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Try this. First, Make the backpack for your medic in CFGVehicles.

	class FM_W_Fastpack_M : Bag_Base {
	scope = 1;  [color="#FF0000"]// Use Scope = 2; if you want people to be able to select it in game from ammo boxes or a VAS[/color]
	displayName = "FM Fastpack(Medic)";
	picture = "\A3\Weapons_F\ammoboxes\bags\data\ui\icon_B_C_Kitbag_rgr";
	icon = "iconBackpack";
	model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Fast";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"\FUTARM\BLUFOR\DATA\FM_Fastpack_W.paa"};
	maximumLoad = 280;
	mass = 50;

			class TransportItems {

		class _xx_Medikit {
			name = "Medikit";
			count = 1;
		};

		class _xx_FirstAidKit {
			name = "FirstAidKit";
			count = 10;
		};
	};
};

Next, Create your Unit

	class FM_W_Soldier_Medic : B_Soldier_base_F {
	_generalMacro = "FM_W_Soldier_Medic";
	scope = 2;
	displayName = "FM Combat Medic";
	author = "Blood.of.the.Scribe";
	icon = "iconManMedic";
	faction = "FM_Unit";
	vehicleClass = "FM_W_Men";
	model = "\A3\characters_F\BLUFOR\b_soldier_02.p3d";
	nakedUniform = "FM_Uni_BasicBody";
	uniformClass = "FM_Uni_W_Tee";
	backpack = "FM_W_Fastpack_M";
	hiddenSelections[] = {"Camo"};
	hiddenSelectionsTextures[] = {"\FUTARM\BLUFOR\DATA\FM_Uni_W.paa"};
	weapons[] = {"FM_MX_Black_F_ACO", "hgun_P07_F", "Throw", "Put"};
	respawnWeapons[] = {"FM_MX_Black_F_ACO", "hgun_P07_F", "Throw", "Put"};
	magazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShell", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellOrange", "Chemlight_green", "Chemlight_green"};
	respawnMagazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShell", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellOrange", "Chemlight_green", "Chemlight_green"};
	linkedItems[] = {"NVGoggles_OPFOR", "FM_W_FastECH", "FM_W_PC2", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
	respawnLinkedItems[] = {"NVGoggles_OPFOR", "FM_W_FastECH", "FM_W_PC2", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
	picture = "pictureHeal";
};

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