dondaddah 10 Posted April 1, 2014 Not sure where else to post this, so feel free to redirect: Until very recently HESCO barriers could be Breached with properly placed Demolition/Explosive Charges. After 3+ hours on gameplay with +/- 100 Demo charge placements I have had ZERO Breaches (dd 3/31/14). Prior to this, charges could be placed at 'seams' in the barrier, or a certain intervals to effect a Breach. I surmised that a recent game update, in an attempt to pull back the blast effects to simulate real world physics, the effects of the Charge on a few objects were dramatically reduced, such as against Hesco barriers, and the concrete slabs with the 'construction crane hooks on the top'. Any discussion of a future update that may address the issue would be welcomed. As would any comments, suggestion, recommendations, or feedback. >salute! /'The' Dondaddah Share this post Link to post Share on other sites
keeway 287 Posted April 2, 2014 Check those from A3MP, I think they are more vulnerable to explosions. Share this post Link to post Share on other sites
dondaddah 10 Posted April 2, 2014 I'm from a Realism Unit with 300-400+ Active members. An A3MP requirement to remedy this issue would be unreasonable. I was actually hoping to grab the attention of the game developers for a compromise in the next game update. Share this post Link to post Share on other sites