dr death jm 117 Posted April 1, 2014 (edited) ctf 30 + players helli's have rope drop, transport have lift (movable parts). used ctf scripts from: ctfx credits to Murcielago rope and vehicals credits to ToxiqVipeZ vehical respawn credits to Iceman77 you can down load ctf mission here, http://binarybone.com/KaRR/ctfx_victoryRoad.Altis.pbo or play it here KaRRiLLioN's New Boot Camp 23.19.225.234:2360 how to play: instead of capping flags, you grab a knapsack with other team logo on it, each located at flag pole in a building of each team. once you grab the knapsack bring it back to were your teams knapsack is located. (you can also drop the knapsack )( kinda like a hand off)). abandon veh will respawn in around 3 min... destroyed veh 1 min. there is a veh repair and reammo located Almyra . each team has an aa launcher (movable) located with in there cap zone (not base). In a lot of ctf ive seen in a3 everyone runs after flag not much defence , (cap,cap,cap) In this ctf you have too, OR you will loose badly. this ctf is not placed in a walled off arena, It is miles of road. Armaholic mirror: - Victory Road CTF-x let me know any bugs. TIA updated some veh placement and respawn. Edited April 1, 2014 by Dr Death JM Share this post Link to post Share on other sites
dr death jm 117 Posted April 1, 2014 update posted above Share this post Link to post Share on other sites