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Viba

Newest Battleye causes Headless Client to crash

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Battleye updated today, immediately our headless client crashed, and crashes again when restarted and joined the server.

There's nothing in the .rpt log and no crash logs, windows just announces that arma 2 oa has stopped working.

Been working fine otherwise until now, no other changes than the battleye update. With an old BE client version the HC works fine until it gets kicked for not updating.

Anyone else experiencing same problems with headless clients? Any tips, or is it just a bug with battleye & headless clients?

Server is running Windows Server 2008 R2 and with a known working configuration and mission file, newest 1.62 beta patch in use.

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Semi-related I guess, but my group and I have been crashing all night on your server after Battleye updated today too. (Great server by the way, been playing on it for a few weeks, thanks for it.)

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Thanks, yeah some of my friends also crashed yesterday the same way as the HC.

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Ok just noticed this: 7CAdo.png

I have already tried manually updating battleye, a different game installation and no luck so far.

Seems I'm not the only one having problems:

http://epochmod.com/forum/index.php?/topic/8651-server-stutter-be-update-broken/

http://forums.dayzgame.com/index.php?/topic/180824-latest-battleye-update-serverclient-causing-lag-and-fps-stutters/

On another note, battleye is apparently parsing through scripts differently now since they find more from the scripts than before :) (caused some false positive kicks)

Edited by Viba

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