Viba 1 Posted March 19, 2014 Battleye updated today, immediately our headless client crashed, and crashes again when restarted and joined the server. There's nothing in the .rpt log and no crash logs, windows just announces that arma 2 oa has stopped working. Been working fine otherwise until now, no other changes than the battleye update. With an old BE client version the HC works fine until it gets kicked for not updating. Anyone else experiencing same problems with headless clients? Any tips, or is it just a bug with battleye & headless clients? Server is running Windows Server 2008 R2 and with a known working configuration and mission file, newest 1.62 beta patch in use. Share this post Link to post Share on other sites
USteppin 2 Posted March 20, 2014 Semi-related I guess, but my group and I have been crashing all night on your server after Battleye updated today too. (Great server by the way, been playing on it for a few weeks, thanks for it.) Share this post Link to post Share on other sites
Viba 1 Posted March 20, 2014 Thanks, yeah some of my friends also crashed yesterday the same way as the HC. Share this post Link to post Share on other sites
Viba 1 Posted March 20, 2014 (edited) Ok just noticed this: I have already tried manually updating battleye, a different game installation and no luck so far. Seems I'm not the only one having problems: http://epochmod.com/forum/index.php?/topic/8651-server-stutter-be-update-broken/ http://forums.dayzgame.com/index.php?/topic/180824-latest-battleye-update-serverclient-causing-lag-and-fps-stutters/ On another note, battleye is apparently parsing through scripts differently now since they find more from the scripts than before :) (caused some false positive kicks) Edited March 20, 2014 by Viba Share this post Link to post Share on other sites