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hamhugger

Mission Design resources (the idea stage)

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Im not talking about how to build a mission but more so the idea stage of a mission. Wikipedia helps a bit for ideas but is there anything better out there besides reading a full blown book about certain operations or campaigns.

And is there anything like this aimed towards arma specifically? Examples like how many hostile forces are too many depending on how many the mission slots. Whats the appropriate amount of armored vehicle if the mission has them. How to write a proper briefing. Things like that. I know theyre pretty specific questions but anything along those lines will do.

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You could try to google for:

Arma 3 mission making

Arma 3 mission balancing

Arma 3 mission presentation

Arma 3 mission briefing

and come back if you have further questions.

There's tons of info out there, and on top of that 90% of all arma2 related things still apply to arma3.

Cheers

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You could try to google for:

Arma 3 mission making

Arma 3 mission balancing

Arma 3 mission presentation

Arma 3 mission briefing

and come back if you have further questions.

There's tons of info out there, and on top of that 90% of all arma2 related things still apply to arma3.

Cheers

Thanks. I did quite a bit of googling but havent searched those terms yet. I found 2 solid threads with some great info on realism missions but the threads were literally 10 years old so a lot of the external links people used didnt work.

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I would recommend looking for training manuals related to the type of organization you want to portray (if you want to portray it realistically) and see how they approach common

concepts such as warfighting functions, command and control, and task organization. These resources do require a bit of reading and research to implement 'authentically' as well as accurately, but they're a great place to get the information you're looking for.

It would also help to look at real-life military operations to get a sense of what 'balance' might mean to your mission design. For instance: Operation Urgent Fury was the U.S. invasion of Grenada (an island roughly twice the size of Washington D.C.) that involved thousands of service men and women across every branch of the U.S. miltary.

Hope this gives you some ideas. I'll try to give you some links to good resources when I have some time to spare as I'm a little busy right now.

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Thanks that actually has some useful information. They do a great job on breaking it down.

I would recommend looking for training manuals related to the type of organization you want to portray (if you want to portray it realistically) and see how they approach common

concepts such as warfighting functions, command and control, and task organization. These resources do require a bit of reading and research to implement 'authentically' as well as accurately, but they're a great place to get the information you're looking for.

It would also help to look at real-life military operations to get a sense of what 'balance' might mean to your mission design. For instance: Operation Urgent Fury was the U.S. invasion of Grenada (an island roughly twice the size of Washington D.C.) that involved thousands of service men and women across every branch of the U.S. miltary.

Hope this gives you some ideas. I'll try to give you some links to good resources when I have some time to spare as I'm a little busy right now.

Thanks. I'll look forward to the links. If it makes a difference we mainly stick with Marine Corps operations though the missions I make will not be for official events so im not just limited to that.

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