edfathead 10 Posted March 13, 2014 Is there away to bring a dead unit back to alive state? I have tried "setdamage 0" but it does not work. It seems once a unit is passed 0.9 damage it is unrecoverable. Share this post Link to post Share on other sites
trnapster 12 Posted March 13, 2014 Thats correct. You can setPos the respawned body to the position where the old body was. Share this post Link to post Share on other sites
edfathead 10 Posted March 13, 2014 Thanks for the reply but that did not help at all. :( maybe I need to provide more info. I want an AI team member to be unkillable but still woundable. So I have tried all combinations of this allow damage false & <0.5 blah blah. I think I can make it happen if I can just put life back in a dead AI then say Set damage 0.9 simulating injury. Am I making sence? ;) Share this post Link to post Share on other sites
na_palm 19 Posted March 13, 2014 probably Event Handlers #HandleDamage is what you are looking for. a simple rundown: - get the actual damage of the unit - check if actual damage + damage dealt > 0.99 - if true return "0" else return "damage dealt" greetings Na_Palm Share this post Link to post Share on other sites