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SpclFrcsSnpr

Addon dont work

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When I try to use my new rifle all it tells me is that it cannot load object/filename/p3d name

Does anone know why. It is a weapon. Is there a step I missed.

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Did you define the path in a cpp?

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Can you paste the cpp in here then? More then likely and error is in it.

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Heres what it says:

// some basic defines

#define TEast 0

#define TWest 1

#define TGuerrila 2

#define TCivilian 3

#define TSideUnknown 4

#define TEnemy 5

#define TFriendly 6

#define TLogic 7

#define true 1

#define false 0

// type scope

#define private 0

#define protected 1

#define public 2

class CfgPatches

{

class MarineSniper

{

units[] = {};

weapons[] = {M40a1SD};

requiredVersion = 1.30;

};

};

class CfgRecoils

{

M40a1SDRecoil[]={0.1,0.02,0,001};

};

class CfgAmmo

{

class Default{};

class BulletSingle : Default {};

class BulletSniper: BulletSingle{};

class M40a1SDBullet: BulletSniper

{

hit=14;

indirectHit=5;

indirectHitRange=0.100000;

minRange=1;

minRangeProbab=0.100000;

midRange=400;

midRangeProbab=0.300000;

maxRange=1000;

maxRangeProbab=0.050000;

cost=6;

tracerColor[]={0,0,0,0};

};

};

class CfgWeapons

{

class default{};

class MGun: default {};

class Riffle: MGun {};

class SniperRiffle: Riffle{};

class M21: SniperRiffle{};

class M40a1SD: M21

{

modelOptics="\SPM40a1\optika_mildot.p3d";

picture="\SPM40a1\bravo51.paa";

model="\SPM40a1\SniperRifle.p3d";

scopeWeapon=2;

scopeMagazine=2;

weapontype=1;

optics = true;

opticsZoomMin=0.01;

opticsZoomMax=0.5;

distanceZoomMin=2000;

distanceZoomMax=120;

displayName = M40a1SD;

sound[]={\SpM40a1\psg1_sd.wav,0.003,1};

reloadMagazineSound[]={\SpM40a1\reload.wav,db-40,1};

drySound[]={\SpM40a1\empty.wav,db-40,1};

initspeed=5000;

ammo="M40a1SDBullet";

multiplier=1;

burst=1;

opticsFlare=0;

flashSize=0;

dispersion=0.0001;

simulation="shotsmoke";

reloadTime=1.9;

autofire=0;

recoil="M40a1SDrecoil";

accuracy=1000;

aiRateOfFire=0.005;

aiRateOfFireDistance=2500;

displayNameMagazine = M40a1mag.;

shortNameMagazine = M40a1mag.;

count=5;

};

};

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Man I just realized that I put the wrong thing in the title. The game tells me it cannot open my p3d. If anyone wants to try it the just email me and I'll send it to you.GoArmy86@aol.com

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