Kydoimos 916 Posted February 25, 2014 Hi all - I'm trying to create a simple dust effect (like the dust trails left behind a vehicle on a road): _Sand = "#particlesource" createVehicle [10,10,10]; _Sand setParticleClass "SmokeBig"; _Sand attachTo [player, [0,0,2=0]]; But for some reason, no matter which particle effect I try, it's not appearing in-game. Any thoughts anyone? TBH, I'm not sure if I'm implementing it correctly... Share this post Link to post Share on other sites