Degman 73 Posted February 24, 2014 (edited) Hello! I wish to edit original arma3 soldier p3d's _nohq and else textures (not _co), but I dont know how to change their texture paths without opening them (as they are binarized) with O2PE. I already saw couple of addons with this thing, adding original BIS p3d's into their "\AddonName\blufor\etc". Any idea ? EDIT: On example: SBE US Army Edited February 24, 2014 by DegmanCRO Share this post Link to post Share on other sites
Kerc Kasha 102 Posted February 24, 2014 Hello! I wish to edit original arma3 soldier p3d's _nohq and else textures (not _co), but I dont know how to change their texture paths without opening them (as they are binarized) with O2PE. I already saw couple of addons with this thing, adding original BIS p3d's into their "\AddonName\blufor\etc". Any idea ? EDIT: On example: SBE US Army MoveObject https://dev.withsix.com/projects/mikero-pbodll/files but I think you'll have to include the modified p3d in your mod and I'm not sure if that's allowed. Share this post Link to post Share on other sites