rtek 10 Posted February 21, 2014 I downloaded the 1stSFGUniforms mod. I've extracted all the uniform textures into a Camo folder in my mission. Currently I am using one of the woodland camo on my team with this in their init..... this setObjectTexture [0, "camo\cloth_wood1.paa"]; This 1stSFGUniforms mod also had textures for vests as well as equipment. How can I add those textures as well in a soldier's init? Do I just do another line of this setObjectTexture [0, "camo\vests_wood1.paa"]; and another line for this setObjectTexture [0, "camo\equip_wood1.paa"]; Reason I'm asking is I want to have the textures in my missions without having to require subscribers to have to go download the mod to use those textures. thanks in advance. Share this post Link to post Share on other sites
tryteyker 28 Posted February 21, 2014 Vests and helmets' textures cannot be changed without addons as they don't have hidden texture selections. Share this post Link to post Share on other sites