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Chibi

Raise Ace Leftdamage after a fixed times spent dead

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Dear Community,

I am looking for a Script, funktion or anything like that, to raise the leftdamage of Ace after a a soldier is dead for a period of time, so he can just be revived in a Medic tent. The idea is, if u are dead on the ground for 10 minutes (lifetime is 10 minutes), u dont just die, but get ur leftdamage raised up by 100%, so u have to get to a medic tent, so get back on ur feed. And after ur leftdamage get raised, there should be no possibillity u can die on any way ;)

thanks a lot,

Chibi

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After a long time, i am still searching for that kind of script, that raise the leftdamage, if a soldier spent dead for like 5 minutes in the field.

Would be great, if somebody could help me!

Greetings,

Chibi

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In the wiki of ace is just explaned, how to set up leftdam of ace, but not how thats initialized for just 1 person after a specific event (in my example 5 minutes of spending unconscious)

But thanks anyways! ;)

Still looking for it, but no solution found yet :(

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Are you using Poor Man's Revive for the 10 min (unconscious) lifetime thing? If so, I wouldn't know if it was possible to change the event that occurs when the normal Poor Man's Revive timer runs out (default: death).

Kind regards,

Sanchez

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