RG_Magoo 10 Posted February 14, 2014 Does anyone know where we are with this? Placed a CSAT AI on the map and named him. Regardless of server difficulty skillFinal returned 0.75 and the AI was a crackshot at long range. Is xx.arma3profile skill values used at all? Share this post Link to post Share on other sites
Maxon 1 Posted February 17, 2014 Hey, i try to help you out: We have did that in every Mission with the following parameters in the init.sqf file. { _x setSkill ["aimingspeed", 0.1]; _x setSkill ["spotdistance", 0.1]; _x setSkill ["aimingaccuracy", 0.1]; _x setSkill ["aimingshake", 0.1]; _x setSkill ["spottime", 0.1]; _x setSkill ["spotdistance", 0.5]; _x setSkill ["commanding", 1]; _x setSkill ["general", 1]; } forEach allUnits; Values between 0.01 und 1.0 Problem is anything has changed in the last patches and i can not say 100% that this will work any longer. so we setup the dedicated server with the skills. Regular precision and so on. and this will work. but forget the profile file, that is just for single player. Share this post Link to post Share on other sites
jumbobreakfast 13 Posted February 17, 2014 but forget the profile file, that is just for single player. That's interesting, are you sure about that? Share this post Link to post Share on other sites
Maxon 1 Posted February 17, 2014 No, i can only say that this has never worked for me. so i have looked for another way of setting the ai in my missions. and my suggestion above will work. Share this post Link to post Share on other sites
byrgesen 1 Posted February 17, 2014 Yeh do as Maxon says, we do the same here :) Works like a charm. These are our values, it makes them alot less deadly the first 3-5 secs, but once they get you "sighted" they will still kill you fast :) // Set AI skills { _x setSkill ["aimingspeed", 0.5]; _x setSkill ["spotdistance", 0.9]; _x setSkill ["aimingaccuracy", 0.2]; _x setSkill ["aimingshake", 0.0000005]; _x setSkill ["spottime", 0.8]; _x setSkill ["commanding", 0.9]; _x setSkill ["general", 0.9]; } forEach allUnits; Share this post Link to post Share on other sites