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blackbeard06

command line for server not loading mods

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So after some troubleshooting I have narrowed down the problem to my command lines inside of the command-line manager using HFB Servers..

First of all, I did put a support ticket in with them (HFB servers) 2 days ago, and I have yet to receive any response.

Secondly, After successfully uploading all mods to the server, everything is in order.. Here are my command line commands

-port=2702 -name=arma3config_10966 -config=arma3config_10966\config.cfg -cfg=arma3config_10966\basic.cfg -profiles=arma3config_10966 -mod=@CBA_A3;@a3mp;@AH64;@alive;@ASDG_Attachments;@ASDG_JR;@balaclava;@bullethits;@C1987mp7A3_ver2.3.1;@Clafgan;@Fhq_accessories;@FSF_SacVentral;@HiddenIdentityPackv3;@hmmvee;@JS_JC_F18;@JumpMF;@marsof;@mcc_sandbox;@mikes;@MK18;@Nimitz;@Peral_A-10c;@R3F;@RH_M4;@rhpistol;@river_c130;@river_ch47;@sthud;@t1_silencer_fix;@task_force_radio;@TFA;@TMR;@U100;@VTS_Weaponresting;@Xeventsystem;@Xmedsys -cpucount=2 -exthreads=2

After testing this the server will not appear in the arma 3 server list, HOWEVER, when i use the default commandline (below) Everything works and the server appears in arma 3 server list.

-port=2702 -name=arma3config_10966 -config=arma3config_10966\config.cfg -cfg=arma3config_10966\basic.cfg -profiles=arma3config_10966 -cpucount=2 -exthreads=2

I have looked through the above command line and I can't figure out why this will not work. Any help will be much appreciated please, and Thank You.

Edit, I have found some unnecessary spaces in the wording of some mods. It looks like it works, however it also looks like I am experiencing another error... I will open a new thread on this...

Edited by Blackbeard06

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Do you really have an extra space in here, or is that a result of cut/paste?

@C1987mp7A3_ver2.3. 1;

Other than that, try adding the mods one at a time until you find which one is not working.

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thanks, I've been looking at it and looks like it work, I will retry to add one by one the mods... Turns out another error has occured so let me properly diagnose this problem...

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that's a mess of a mod setup.

combine some of these into the same mod folder

Also to debug, start with a basic vanilla then test.

repeat the process by adding a mod folder at a time until you have successfully added all of them

I would then think about combining a lot of these addons into 1 common pack, eg

@MyCommunitytag_common

-mod=

@CBA_A3;

@a3mp;

@alive;

@MyTag_common

or

combine them into category mod folders. For example


  • -mod=
    @CBA_A3;
    @a3mp;
    @alive;
  • @MyTag_Weapons
  • @MyTag_Vehicles
  • @MyTag_Misc
  • @MyTag_Objects

(Notice the space in @ ASDG_JR

You may need to go through these and filter out any clientside addons

@AH64;

@ASDG_Attachments;

@ ASDG_JR;

@balaclava;

@bullethits;

@C1987mp7A3_ver2.3. 1;

@Clafgan;

@Fhq_accessories;

@FSF_SacVentral;

@Hidde nIdentityPackv3;

@hmmvee;

@JS_JC_F18;

@JumpMF;@marsof ;

@mcc_sandbox;

@mikes;

@MK18;

@Nimitz;

@Peral_A-10c;

@R3F;

@RH_M4;

@rhpistol;

@river_c130;

@river_ch47;

@t1_silencer_fix;

@task_force_radio;

@TFA;

@TM R;

@U100;

@Xeventsystem;

@Xmedsys

The following are definitely client-side and don't need to be run on a dedicated server (You will need the bikeys in the keys folder to support clients who run it, if you run with verifysignatures

@sthud;

@VTS_Weaponresting;

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