dixon13 15 Posted February 12, 2014 I am trying to make a simple kill script that will only kill ground units and not aircraft through triggers. I have two triggers. One for Independent faction and the other for Opfor. This trigger is meant to be a base protector so that enemy units won't spawn in my base for MSO. This the trigger... Activation: Opfor/Independent , Repeatedly Present Timeout Condition: this; round (time %1) == 1 && object isKindOf "Land"; Activation: {_x setDamage 1} foreach thisList; {deletevehicle _x} foreach thisList; That's all I have so far. My trigger works when my Condition is this; round (time %1) == 1; It works but aircraft get killed. Please I need help. I have been trying to figure this out for the last 5 hours. I have rummaged through the internet for something similar to this but I have not found anything. Please help is much appreciated. Share this post Link to post Share on other sites
Persian MO 82 Posted February 12, 2014 condition: ("LandVehicle" countType thislist > 0) && ((getpos (thislist select 0)) select 2 < 1) - select 2 < 1 , 1 is altitude .means count anything is under 1 meter altitude . - Just set trigger Repeatedly, no need to run any other code in condition to repeat it Share this post Link to post Share on other sites