mr pedersen 41 Posted February 10, 2014 I dont get the " sand " sound to play on my custom texture ingame when I walk on it. Dont know what to do, been trying to copy the configs for A3 but does not work. Here is from my config: class GdtStratisBeach: Default { access = 2; files = "pedtar_sand_*"; character = "Empty"; soundEnviron = "sand"; soundHit = "soft_ground"; rough = 0.1; maxSpeedCoef = 0.8; dust = 0.5; lucidity = 1.25; }; :j: Share this post Link to post Share on other sites
m1lkm8n 411 Posted February 11, 2014 Is that copied directly from stratis? Your ground names need to have your project tag in them so they do not conflict with other terrains. Like this class yourtag_GdtStratisBeach: Default[/Code] Share this post Link to post Share on other sites
mr pedersen 41 Posted February 11, 2014 (edited) ok thx! Now I got sand sound on my sand texture :) class pedtar_sand_GdtStratisBeach: Default { access = 2; files = "pedtar_sand_*"; character = "Empty"; soundEnviron = "sand"; soundHit = "soft_ground"; rough = 0.1; maxSpeedCoef = 0.8; dust = 0.5; lucidity = 1.25; }; Edited February 12, 2014 by Mr Pedersen Share this post Link to post Share on other sites
bigpickle 0 Posted February 14, 2014 Good job buddy!:D Share this post Link to post Share on other sites