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DeadWeight85

Fuel (Gas) Station Disable

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you can use this to disable the fueling but I've never noticed a fuel station repair a vehicle..

/*
32 pump locations on altis

create triggers on pump locations to disable auto refueling for vehicles.
*/

VIR_fuelPump_locations = [
[9205.75,12112.2,-0.0487213],
[11831.6,14155.9,-0.0342026],
[12024.7,15830,-0.0298138],
[12026.6,15830.1,-0.0342979],
[12028.4,15830,-0.0388718],
[9025.78,15729.4,-0.0206451],
[9023.75,15729,-0.027153],
[9021.82,15728.7,-0.0293427],
[16750.9,12513.1,-0.0525188],
[6798.15,15561.6,-0.0441475],
[6198.83,15081.4,-0.0912437],
[14181.6,16549.3,0.00917625],
[5023.26,14429.6,-0.0978947],
[5019.68,14436.7,-0.0114822],
[4001.12,12592.1,-0.0966644],
[17417.2,13936.7,-0.10652],
[3757.14,13477.9,-0.0540285],
[3757.54,13485.9,-0.010498],
[16875.2,15469.4,0.0373325],
[16871.7,15476.6,0.0102873],
[8481.69,18260.7,-0.0266876],
[15297.1,17565.9,-0.2838],
[14221.4,18302.5,-0.0697174],
[15781,17453.2,-0.285282],
[19961.3,11454.6,-0.0349312],
[19965.1,11447.6,-0.0483704],
[5768.99,20085.7,-0.0189667],
[21230.4,7116.56,-0.0604248],
[20784.8,16665.9,-0.0521202],
[20789.6,16672.3,-0.0213318],
[23379.4,19799,-0.0544052],
[25701.2,21372.6,-0.0774155]
];

//-------------------------------------------------------------------------------

{
_trg=createTrigger["EmptyDetector",_x];
_trg setTriggerArea[5,5,0,false];
_trg setTriggerActivation["NONE","PRESENT",false];
_trg setTriggerStatements["true", "{if (_x isKindOf 'Land_fs_feed_F') then {_x enableSimulation false; _x allowDamage false}} forEach nearestObjects [thisTrigger,[],10]", ""]; 
/*
_mrk = createMarker [format["%1_fuelpump", floor (random 100000)], _trg];
_mrk setMarkerShape "ICON";
_mrk setMarkerType "hd_dot";
_mrk setMarkerColor "ColorRed";	
*/
} foreach VIR_fuelPump_locations;





here is a function to get any fuel pump location for any map. above code was for altis pump locations.

/*
put function in init file then execute with:  call getFuelpumps;
*/
getFuelpumps = 
{
_pos = getArray(configFile >> "CfgWorlds" >> worldName >> "centerPosition");

_blds=nearestobjects [_pos,["Land_fs_feed_F"], 20000];
_ary=[];
{_ary=_ary+[getpos _x]} foreach _blds;
hint str _ary;
copyToClipboard str _ary;  
};

Edited by Nimrod_Z
  • Like 1

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