thetrooper 10 Posted February 8, 2014 Hi All, I'm creating an HLS. in my condition that if blue smoke has popped inside the trigger, then will the heli make an approach. Any ideas how to do that condition? Share this post Link to post Share on other sites
TrueCruel 10 Posted February 8, 2014 Give the trigger a name, e.g. "smoketrigger" Condition: count (position smoketrigger nearObjects ["SmokeShell",10])!=0 onAct: xyz onDea: xyz This will trigger when a white smoke flies in the trigger, not when it popps. But I guess it's the "same" :D In your case: SmokeShellBlue http://forums.bistudio.com/showthread.php?65589-Smoke-Grenade-Trigger-Question Share this post Link to post Share on other sites
thetrooper 10 Posted February 8, 2014 That's quality. Love it, cheers for that ;) Share this post Link to post Share on other sites