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zapat

Camera to smoothly follow unit?

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Is there a way to make a camera which smootly follows a given unit?

I move the cam onEachFrame.

VisiblePosition is smooth, but I can only move the camera vertical based on this position. I need at least direction or a visible modeltoworld of unit to move the camera behind the unit, but there is no such. Using GetDir or ModelToWorld cause non-smooth camera movement.

Any ideas are welcome.

Edited by zapat

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