zapat 56 Posted February 7, 2014 (edited) Is there a way to make a camera which smootly follows a given unit? I move the cam onEachFrame. VisiblePosition is smooth, but I can only move the camera vertical based on this position. I need at least direction or a visible modeltoworld of unit to move the camera behind the unit, but there is no such. Using GetDir or ModelToWorld cause non-smooth camera movement. Any ideas are welcome. Edited February 7, 2014 by zapat Share this post Link to post Share on other sites