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mikemhz

Spectator Mode

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http://community.bistudio.com/wiki/Spectator_Mode

I've used the native spectator mode in ArmA3 before. But I can't seem to get it to work now.

What I'm after is civilian spectators with access to the nice camera controls in native spectator mode during a MP mission.

Is this possible?

Description.ext

respawn = 3;

respawnDelay = 5;

respawnTemplatesCiv[] = {"Spectator"};

respawnTemplatesWest[] = {"Wave", "Counter", "MenuPosition", "Tickets"};

respawnTemplatesEast[] = {"Wave", "Counter", "MenuPosition", "Tickets"};

respawnTemplatesGuer[] = {"Wave", "Counter", "MenuPosition", "Tickets"};

I spawn the civilians with "this setDamage 1" in the init. But it does not enter spectator mode.

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I'm after something similar, in my case granting people who respawn at BASE the spectator view until the end of a round, where they are rearmed and placed back into the fight. I imagine the solution could involve onplayerespawn.sqf but i'm having trouble finding documentation for the Arma 3 spectator script outside of that BIKI page.

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