flymaker 15 Posted January 28, 2014 Hello Guys! It is possible to place a re-skin unit direct in the mission? Without need to download a mod? Share this post Link to post Share on other sites
nukerat 10 Posted January 28, 2014 I think, and I could be wrong, but for a quick look just put the following in the init line of the unit itslef: this setObjectTexture [0, "tester5.jpg"] Then put the .jpg of the re-skin texture in the main mission folder. For example, the jpg for the example above was named tester5 . I forgot to mention. The 0 may indicate just part of the texture. You may need to have a couple different textures to complete the re-skin. I am guessing you know all that and have pulled out the .paa files to change them but figured I would mention it. ---------- Post added at 10:09 PM ---------- Previous post was at 09:46 PM ---------- I just read somewhere that the "this setObjectTexture" does not work for unit clothing. I am not sure if that is correct or not but you may want to keep that in mind my friend. Share this post Link to post Share on other sites
flymaker 15 Posted January 28, 2014 Basically I want to repaint one Heli but it does not like to ask them to download the texture Share this post Link to post Share on other sites
tryteyker 28 Posted January 28, 2014 Put the .paa or .png into your mission folder. Use setobjecttexture as described by nukerat, it'll all be packed once you convert it to a pbo. Share this post Link to post Share on other sites
flymaker 15 Posted January 28, 2014 How to set 2 textures to the same point? Ex: this setObjectTexture [0, "tester5.jpg","tester2.jpg"] Share this post Link to post Share on other sites
Heinrich Kramer 172 Posted January 29, 2014 this setObjectTexture [0, "tester5.jpg"]; this setObjectTexture [1,"tester2.jpg"] etc. Share this post Link to post Share on other sites
flymaker 15 Posted January 29, 2014 Thx guys. This work fine for me :D Share this post Link to post Share on other sites
nukerat 10 Posted January 30, 2014 You bet my friend. Glad we could help. Share this post Link to post Share on other sites