paco_schumi 10 Posted January 25, 2014 (edited) Hello! I have a problem since last 1.10 update. I'm creating a campaign whose tasks are supposed to appear when a trigger is activated. When I test the mission with the editor it works fine, but when I export it to mpmissions, when a player connects all tasks appear suddenly. How can I fix it? Thanks! Edited January 25, 2014 by Paco_Schumi Share this post Link to post Share on other sites
Johnson11B2P 3 Posted January 25, 2014 Are you using a script or the module in the editor? Share this post Link to post Share on other sites
paco_schumi 10 Posted January 25, 2014 (edited) I'm using btc revive and ammobox ---------- Post added at 17:14 ---------- Previous post was at 16:23 ---------- I've just tried removing them and still the same problem. Maybe acre+cba+jay are causing this problem? Edited January 25, 2014 by Paco_Schumi Share this post Link to post Share on other sites
Johnson11B2P 3 Posted January 25, 2014 I was referring to the tasks. Did you create them using scripts or the module. Share this post Link to post Share on other sites
paco_schumi 10 Posted January 25, 2014 I'm a bit noob yet :o I created them using modules Share this post Link to post Share on other sites
toxicsludge 12 Posted January 26, 2014 Apparently it's a bug with the latest patch. Share this post Link to post Share on other sites