mrkarp 10 Posted January 22, 2014 Hello, simple qeustion Google, and "search" has not been able to answer. Say I have a mod installed, @example. I have it loaded on the server with -mod=@example Then in the missions init.sqf I have call compile preProcessFile "\example\foldername\blah.sqf"; I continue to recieve errors that said script is not found. Now I've seen many addons use this method of calling scripts located within the addon, such as DayZ, inidb, etc. With DayZ its begins with "\z\addons\dayz_server\foldername\blah.sqf", but with inidb its "\inidb\blah.sqf" with out the addons part. I have tried both methods with no avail. Just confused on the syntax I am supposed to use. Share this post Link to post Share on other sites
mikey74 187 Posted January 26, 2014 (edited) Try MYscript = compile preprocessFileLineNumbers "\@example\example\foldername\blah.sqf"; then call it with: call MYscript; If I'm understanding you correctly this may work. Edited January 26, 2014 by Mikey74 Share this post Link to post Share on other sites