kleaner2 0 Posted September 6, 2002 I have a alarm sound trigger. But after an objective is completed, I would like the alarm to be turned off. Does anyone know how to do this? Share this post Link to post Share on other sites
JAP 2 Posted September 6, 2002 You actualy need 3 triggers for that ( at least i do it with 3 ) Here is how you do it taking in mind you are west and enemy is east 1st trigger : Detection of enemy. Make it as big as the area you want your units to be detected and tripping the trigger Activated by : West Detected by east Type : Switch Text : alarm On activation : alarm=true --------------------------------------------------- 2nd trigger : the actual alarm. Trigger can be 0x0 in size Activated => none => repeatedly Type : none Name : Alarm On condition : Alarm Effects => alarmsound ----------------------------------------------- Trigger 3 : To put it off ( timed ) Trigger size can be 0x0 Activated by => none => repeatedly=> present Countdown : here you put the time you whish to take before alarm shuts itself down ( like :Min 30 :Max 45 :Med 40 ), so the alarm will stop somewhere between 30 and 45 seconds. Type : none Text : Turnoff On Condition : Alarm On Activation : alarm=false --------------------------------------------------------- I ve done it that way all the time, works every time. Hope this helps. Cheers Share this post Link to post Share on other sites
kleaner2 0 Posted September 6, 2002 I think this is exactly what I am looking for. Thanks for the help! Share this post Link to post Share on other sites