Jump to content
drakke85

Burning & Smoking Crash Sites

Recommended Posts

Hi everyone,

So i decided to start my quest on creating myself burning and smoking helicopter crash sites. This is the result, its kinda simple, but works.

The only problem is that when i create more crash sites, sometimes the smoke emitter gets missplaced...

Could anyone have an idea about whats wrong?

Behold! lol

<Smoke Version>

The How To:

First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1

Code for init:

thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;

deleteVehicle this;

smoke1 = "test_EmptyObjectForSmoke" createVehicle position this;

smoke1 attachTo[this,[3.5,1,-1]];

Second, Place any small item you want and name it: smoke1

Code for init:

smoke1 disableCollisionWith crash1;

smoke1 hideobject true;

<Fire & Smoke Version>

The How To:

First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1

Code for init:

thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;

deleteVehicle this;

smoke1 = "test_EmptyObjectForFireBig" createVehicle position this;

smoke1 attachTo[this,[3.5,1,-1]];

fire1 attachTo[this,[3.5,1,-1]];

Second, Place any small item you want and name it: smoke1

Code for init:

smoke1 disableCollisionWith crash1;

smoke1 hideobject true;

Third, Place a burning fireplace and name it: fire1

can be found on Empty > Tents > Fireplace (Burning)

* The burning fireplace will add the sound of burning and light, in case the mission is set up for dusk / night time

This is my first post here, i hope i met all the rules, and that this can also help someone else out there .

Thanks in advance.

Share this post


Link to post
Share on other sites

Also just a bit of what I was looking for.

I want to make the flames and smoke move and expand like a spreading lake of oil, maybe following the land contours.

Any ideas on that one?

thanks

warnsey

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×