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Gruman

ACE AH-6J Flare issue since Beta 1.63. Help needed for config fix

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Nevermind. ASR_AI which was running on the server which cause this issue...

Thanks anyway

Can be closed/deleted.

Best regards

Mag

Hi all,

I have been working on a config to change the way some helicopters are rigged for my squad.

We are using complete CBA, ACE, couple community Mods and since a week the server is running on the Beta 1.63.

When I'm using an AH-6J (classname: AH6J_EP1) in Singleplayer or a self created Multiplayer Game, the flare works just fine. I have Semi, Burst and Auto. So far so good.

When I'm using the same bird on our Dedicated Server (1.63 and all the Mods) I have only the Burst and Auto mode available.

Even if I insert the following Lines, I have still the same issue on this bird.

		
weapons[] = {"FFARLauncher_14", "TwinM134", "CMFlareLauncher"};
magazines[] = {"14Rnd_FFAR", "ACE_5250Rnd_762x51_M134", "60Rnd_CMFlareMagazine"};

When I take a look at my .RTP, I get the following:

Cannot use magazine ACE_5250Rnd_762x51_M134 in muzzle CMFlareLauncher

Even the ACE_AH6_GAU19, which inherits everything from the AH6J_EP1 works perfectly with Semi, Burst and Auto

With the help of a friend, we just ruled out my conifg. Even if the dedicated server is just loaded with ARMA/OA/1.63 Beta/CBA_CO/ACE/ACEX/ACESM/ACRE the issue occurs.

Any idea which addition of the beta 1.63 could change the flare modes in just the AH-6J (Twin M134/FFAR 14rd)?

Thanks for any input.

Best regards

Mag

Edited by swissMAG

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