surpher 1 Posted February 2, 2014 Yeah you need to change hiddenSelections in the ItemInfo child class as well. class Vest_Camo_Base; class VestItem; class Op_WD_Vest : Vest_Camo_Base { scope = 2; displayName = "Op_WD_Vest"; picture = "\A3\characters_f\Data\UI\icon_V_plate_carrier_1_ca.paa"; model = "\A3\Characters_F\OPFOR\equip_o_vest01"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"Meaty_Op_WD\Data\Op_WD_camo_co.paa","Meaty_Op_WD\Data\Op_WD_tech_co.paa"}; class ItemInfo : VestItem { uniformModel = "\A3\Characters_F\OPFOR\equip_o_vest01"; containerClass = "Supply100"; mass = 50; armor = 5*0.5; passThrough = 0.7; hiddenSelections[] = {"Camo1","Camo2"}; }; }; Share this post Link to post Share on other sites
meatshield 13 Posted February 4, 2014 ah i also forget something!! for some reason as well though the boots wont show the new texture, everything else works, and adding another camo section and linking it to the officers texture (the only other one with the boot on) doesnt work. :confused: Share this post Link to post Share on other sites
surpher 1 Posted February 4, 2014 Doesn't look like the boots are covered by a hiddenSelection, not much you can do about it. Share this post Link to post Share on other sites
meatshield 13 Posted February 5, 2014 well that sucks, o well :( Have hidden selections been added to the kuma?? i'm not having any luck makeing them show up. class I_MBT_03_cannon_F; class Meaty_Kuma_WD : I_MBT_03_cannon_F { _generalMacro = "I_MBT_03_cannon_F"; author = "Meatshield"; scope = 2; side = 2; vehicleClass = "Meaty_ArmouredWD"; faction = "IND_F"; displayName="MBT-52 Kuma (Woodland)"; crew = "Meaty_Crew_IND_WD" //hiddenSelections[]= {"camo1","camo2"}; hiddenSelectionsTextures[]= {"Meaty_IND_WD_Vech\data\mbt_03_ext01_co.paa", "Meaty_IND_WD_Vech\data\mbt_03_ext02_co.paa", "Meaty_IND_WD_Vech\data\mbt_03_rcws_co.paa"}; typicalCargo[] = {"Meaty_Crew_IND_WD"}; availableForSupportTypes[] = {"Drop","Transport"}; }; Share this post Link to post Share on other sites
surpher 1 Posted February 5, 2014 In the dev build they have hiddenSelections ("camo1","camo2","camo3") . Share this post Link to post Share on other sites
meatshield 13 Posted February 6, 2014 ah, that'd be why i cant see em then, i run the stable build :) Share this post Link to post Share on other sites