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meatshield

Retextureing

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Yeah you need to change hiddenSelections in the ItemInfo child class as well.

 class Vest_Camo_Base;
   class VestItem;

   class Op_WD_Vest : Vest_Camo_Base {
       scope = 2;
       displayName = "Op_WD_Vest";
       picture = "\A3\characters_f\Data\UI\icon_V_plate_carrier_1_ca.paa";
       model = "\A3\Characters_F\OPFOR\equip_o_vest01";
       hiddenSelections[] = {"Camo1","Camo2"};
       hiddenSelectionsTextures[] = {"Meaty_Op_WD\Data\Op_WD_camo_co.paa","Meaty_Op_WD\Data\Op_WD_tech_co.paa"};

       class ItemInfo : VestItem {
           uniformModel = "\A3\Characters_F\OPFOR\equip_o_vest01";
           containerClass = "Supply100";
           mass = 50;
           armor = 5*0.5;
           passThrough = 0.7;
           hiddenSelections[] = {"Camo1","Camo2"};
       };
   };  

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ah i also forget something!!

for some reason as well though the boots wont show the new texture, everything else works, and adding another camo section and linking it to the officers texture (the only other one with the boot on) doesnt work. :confused:

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Doesn't look like the boots are covered by a hiddenSelection, not much you can do about it.

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well that sucks, o well :(

Have hidden selections been added to the kuma?? i'm not having any luck makeing them show up.

	class I_MBT_03_cannon_F; 
   class Meaty_Kuma_WD : I_MBT_03_cannon_F { 
           _generalMacro = "I_MBT_03_cannon_F"; 
		author = "Meatshield";
           scope = 2; 
           side = 2; 
		vehicleClass = "Meaty_ArmouredWD";
           faction = "IND_F";                 
           displayName="MBT-52 Kuma (Woodland)";
       crew = "Meaty_Crew_IND_WD"
       //hiddenSelections[]= {"camo1","camo2"};
       hiddenSelectionsTextures[]= {"Meaty_IND_WD_Vech\data\mbt_03_ext01_co.paa", "Meaty_IND_WD_Vech\data\mbt_03_ext02_co.paa", "Meaty_IND_WD_Vech\data\mbt_03_rcws_co.paa"};            
       typicalCargo[] = {"Meaty_Crew_IND_WD"}; 
           availableForSupportTypes[] = {"Drop","Transport"}; 
      };

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In the dev build they have hiddenSelections ("camo1","camo2","camo3") .

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