Bren the ruler 0 Posted September 5, 2002 i have a trigger and i tried it on repeat timoout 5 explosion="heat125"camcreate(getpostriggername) but it only does it once ang i have tried many ways Share this post Link to post Share on other sites
GAMEER_77 0 Posted September 5, 2002 Fraid the triggers don't work like that. The easiest way is scripting it... Its not so hard my man... PEACE Share this post Link to post Share on other sites
Holy Smoke 0 Posted September 5, 2002 You don't give so much details, so I'll try to guess what can be wrong. 1)When you use a timed out condition, the variable that makes it true must be "enabled" all of the time you set. eg: West Present-> time out 5: means that a west unit must be present  5 or more seconds in order the condition becomes true. If a west unit is present only 4 s and then leaves the area, the condition does not become true. West Present-> count down 5: means that the presence of a west unit will activate the trigger and the condition will become true within 5 s 2) If that worked for you once, I guess you're using correct spelling for that script line, but if you try this: -radious=5 (for both a and b axis) -Repeat -Anybody present -Count down= 0 -Condition= this -Trigger name= T1 -On activation: S= "heat125" camcreate [(getpos T1 select 0),[(getpos T1 select 1),0] --> this is the correct spelling This will create a trigger that simulates a mine (or whatever you want) exploding the very second anybody (east, west or civilian)  steps on it, over and over again. The shell will appear in the middle of the trigger (where the flag is) so using a small radious is recomended Hope that helps. Regards Share this post Link to post Share on other sites